Hunt analyzer
The hunt analyzer measures your hunting session: what you gain, deal, receive, kill, loot and use. Every per-hour figure is calculated over your active hunting time only.
Where it is
- Press the Analyzer icon in the menu grid next to your equipment: the Analyzer window opens in the side column. It takes the place of the Skills window: opening one shows it instead of the other.
- You can also put it on the left panel with + Add window.
- On the phone layout, choose Hunt Analyzer in the ☰ menu.
It keeps counting while the window is closed, so you can open it at the end of the hunt.
The session clock
The clock shows active hunting time and since the time the session started. Its badge says:
| Badge | Meaning |
|---|---|
| Waiting | Just logged in: the session starts with your first hunting event. |
| Hunting | The clock is running. |
| Paused (idle) | 60 seconds without experience, damage, loot, kills or supplies. The idle time is not counted, and the next hunting event resumes the clock. |
| Paused | You pressed Pause: the clock is frozen and nothing is recorded until Resume. |
Healing alone (for example a spell in town) does not start or resume the session.
Buttons
| Button | What it does |
|---|---|
| Pause / Resume | Pauses or resumes the clock and the tracking. |
| Reset | Starts a new session from zero, now. |
| Copy | Copies a text summary to paste in a chat or a forum (Summary copied). |
What it measures
| Section | Figures |
|---|---|
| Experience | Raw XP gain and Raw XP/h (base experience before any bonus), XP gain and XP/h (what you actually received). |
| Damage & healing | Damage dealt, DPS (last 60s) and a bar per damage type (Physical, Fire, Earth, Energy, Ice, Holy, Death…); Damage received with the 5 sources that hurt you most; Healing and Healing/h. |
| Kills | Total, a list per creature and Kills/h. Kills are counted from the loot messages you receive. |
| Loot | Gold looted and Gold/h (gold, platinum and crystal coins, counted in gold) and a list of every item looted. |
| Supplies used | Total and a list of the supplies you used (potions, runes…). |
Hunting in a party
The Hunt Analyzer only measures your own hunt. In a party, open Systems › Party Hunt: the server counts the loot, supplies, damage and healing of every member and shows each one's balance, so you can share the profit fairly.