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Hunt analyzer

The hunt analyzer measures your hunting session: what you gain, deal, receive, kill, loot and use. Every per-hour figure is calculated over your active hunting time only.

Where it is

  • Press the Analyzer icon in the menu grid next to your equipment: the Analyzer window opens in the side column. It takes the place of the Skills window: opening one shows it instead of the other.
  • You can also put it on the left panel with + Add window.
  • On the phone layout, choose Hunt Analyzer in the ☰ menu.

It keeps counting while the window is closed, so you can open it at the end of the hunt.

The session clock

The clock shows active hunting time and since the time the session started. Its badge says:

BadgeMeaning
WaitingJust logged in: the session starts with your first hunting event.
HuntingThe clock is running.
Paused (idle)60 seconds without experience, damage, loot, kills or supplies. The idle time is not counted, and the next hunting event resumes the clock.
PausedYou pressed Pause: the clock is frozen and nothing is recorded until Resume.

Healing alone (for example a spell in town) does not start or resume the session.

Buttons

ButtonWhat it does
Pause / ResumePauses or resumes the clock and the tracking.
ResetStarts a new session from zero, now.
CopyCopies a text summary to paste in a chat or a forum (Summary copied).

What it measures

SectionFigures
ExperienceRaw XP gain and Raw XP/h (base experience before any bonus), XP gain and XP/h (what you actually received).
Damage & healingDamage dealt, DPS (last 60s) and a bar per damage type (Physical, Fire, Earth, Energy, Ice, Holy, Death…); Damage received with the 5 sources that hurt you most; Healing and Healing/h.
KillsTotal, a list per creature and Kills/h. Kills are counted from the loot messages you receive.
LootGold looted and Gold/h (gold, platinum and crystal coins, counted in gold) and a list of every item looted.
Supplies usedTotal and a list of the supplies you used (potions, runes…).
ImportantGold looted counts coins only: items in the loot list are not converted into gold.
RecommendedPress Reset right before entering the hunting ground and Pause while you go to the depot, so your per-hour figures show the hunt itself and not the trip.
RecommendedCompare two spots by hunting each one for a while, then pressing Copy and Reset: the summaries let you compare XP/h and Gold/h side by side.

Hunting in a party

The Hunt Analyzer only measures your own hunt. In a party, open Systems › Party Hunt: the server counts the loot, supplies, damage and healing of every member and shows each one's balance, so you can share the profit fairly.