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Master Runes

Forgotten world Β· play in your browser

Changelog

What changed in the game, newest first.

September 18, 2026

  • Newbeholder-client 1.2.0 β€” Playable release. New since 1.0.0: supply assistant (per-session low-stock alerts, ideal stock reminder at NPC shops), inventory slots show the set as a grey guide, modern dark theme on every panel and dialog, Skills rows you can hide, one loading screen from Play until the world is drawn, NPC shops no longer covered by dialog windows, and 7.72 rules on the hotbar (items with the crosshair only, no automatic targets).
  • Newbeholder-client 1.0.0 β€” First stable release. New: Battle list filters and sorting, right-click menus next to the pointer (Use with, Rotate, Trade with, Ignore), roofs fade in and out, chat timestamps / ignore options / save a channel, minimap marks and a full map (β›Ά), hotkey items usable on yourself or your target, "Sell all" at NPCs, export/import of your settings, and Skills rows you can hide. Settings β€Ί About shows the version.

September 16, 2026

  • ChangePremium mounts β€” Premium now includes 4 mounts: Widow Queen, Racing Bird, War Bear and Black Sheep. Midnight Panther, Draptor and Titanica are no longer part of Premium and will be offered in the shop later.

September 15, 2026

  • NewWebsite forum β€” The website now has a forum: talk with other players, share tips and report bugs.
  • NewPush players β€” You can push other players: move a character standing next to you onto a free tile beside them.
  • ChangeMobile controls β€” Choose between a D-pad and a joystick and adjust its size in Settings.
  • NewHealth arcs β€” Health and mana arcs around the game screen show your status at a glance.
  • ChangeClassic walking speed β€” Characters walk at the classic speed again.
  • FixRookgaard bridges β€” The bridges on Rookgaard can be crossed again.
  • FixQuest chests β€” Quest chests give their rewards again.
  • BalanceExperience rate Γ—50 β€” Experience rate is now Γ—50.
  • BalanceSkill rate Γ—3 β€” Skills and magic level advance at Γ—3.
  • ChangeRetro PvP rules β€” Players are protected until level 8, you can no longer walk through other players, and 3 unjustified kills in a day, 5 in a week or 10 in a month give a red skull that lasts 30 days.
  • NewPremium β€” Buy premium time on the website with PayPal or a card.
  • NewTwo-step verification β€” Protect your account with two-step verification using an authenticator app.
  • NewAccount recovery β€” Lost access to your account? Recover it from the website.
  • NewFollow β€” Follow is here: right-click (or long-press on mobile) a creature, player or NPC on the map, in Battle or in your party and choose Follow. A green square marks who you follow; Alt+right-click, walking, Esc or the βœ• on the "Following" banner stops it.

September 14, 2026

  • NewVIP list β€” The VIP list works like the classic one: right-click a player on the map, in Battle, in chat or in your party to add them, mark each VIP with one of 11 icons, edit descriptions and login notifications, and sort by name, type or status.

July 14, 2026

  • ChangeYour character now starts moving the instant you walk or tap instead of waiting for the server β€” the step-pause-step stutter at low levels is gone. Add ?selfmotion=playout to the URL to compare against the old behavior.
  • ChangeSkills, Inventory, Battle, and the minimap now close with an βœ•, and the skill panel is compact β€” it scrolls on its own instead of covering the screen.
  • ChangeChat comes in three sizes now: recent lines float over the game, tapping πŸ’¬ opens a compact chat with NPC reply chips, and menu β†’ Chat is still the full view.
  • ChangeYour name (and other creatures’ names) no longer disappears when you go down to the underground.
  • ChangeClimbing stairs and ladders no longer shows you standing on the stairs for a moment β€” floor changes land you instantly where you belong.
  • ChangeTap-to-walk walks straight across open ground again β€” diagonal steps are saved for slipping around monsters and corners.
  • FixFixed the multi-floor shift: stairs and ladders below now line up under their stairwell holes, buildings lean like the classic client, and balconies no longer reveal tiles that should be hidden.
  • ChangeTap-to-walk now takes diagonal shortcuts and can slip around a monster blocking your way.
  • FixFixed ladders and stairwells you click to go up doing nothing β€” a single tap or click now climbs them.
  • ChangeRepeated door/walk warnings now expire instead of lingering, and duplicate spell speech echoes no longer stack twice.
  • ChangeWritable books and house guest, subowner, and door lists can now be edited and saved from their movable window.
  • NewTrading works: choose Trade with… on an item, tap a nearby player, then review and accept both offers.
  • ChangeTap a creature on the map to select/attack it directly; red, gold, and white tap rings confirm attacks, uses, and walking.
  • ChangeBooks, signs, and house access lists now open in a readable movable window instead of disappearing.
  • ChangeSettings, Hotkeys, Changelog, VIP, Skills, and container windows can be dragged by their headers and kept out of the action.
  • ChangePanel, menu, and chat text is slightly smaller so more useful information fits on a phone.
  • ChangeMobile view is no longer magnified by the phone’s pixel density, and portrait mode shows 11 tiles across instead of about six.
  • ChangeA single tap opens corpses and bags and uses doors, ladders, levers, and grates; Settings β†’ Tap to walk can leave movement to the joystick.
  • ChangeBrightness now behaves like brightness: 0% is dark and 100% preserves the server’s full day/night light.
  • ChangeServer notices, look results, warnings, and status messages now appear briefly over the game as well as in chat.
  • FixFixed looting the wrong item when a bag updated while its action sheet was open β€” the sheet now closes so you tap the live slot.
  • FixFixed lower floors showing stale ghost tiles (or staying blank) when the ground above them changed, and fixed quickly opening two bags making the second replace the first.
  • FixFixed the game opening zoomed-in/off-center after login when mobile Safari shifts the visible screen around the login form.

July 6, 2026

  • ChangeTorches and fires on other floors cast their light into your view.
  • ChangePeople and monsters on other floors are visible now β€” watch them climb the stairs above you.
  • ChangeBuildings have roofs now β€” and they get out of the way when you step inside.
  • ChangeYou can see down now: cliffs, holes and stairs show up to three floors below instead of black.
  • FixFixed tapping stairs, ramps and holes doing nothing β€” tap them and you walk over and go up or down.

July 5, 2026

  • NewUse with works: pick a rope, shovel, or rune from a bag or your inventory, choose "Use with…", then tap the target β€” rope spots, stone piles, and enemies.

June 17, 2026

  • ChangeDamage numbers float up from hits and arrows/runes actually fly to their target.
  • ChangeCombat has visuals now: spell and hit effects play on the battlefield, and your attack target flashes a black square.
  • NewLooting works: tap an item in a corpse or bag to loot it to your backpack, look at it, or drop it β€” and tap equipment to unequip it into your backpack.
  • ChangeDying shows a proper death screen with a Continue button instead of silently dumping you to the login form.
  • ChangeOpening a second bag no longer replaces the first window β€” containers open side by side.
  • ChangeCorpses and bags open now: double-tap a container to see its contents β€” tap an item to look at it, ⬆ goes back up, βœ• closes the window.
  • ChangeWalking into something impassable now stops instantly instead of stuttering against it.

June 11, 2026

  • ChangeSpeech looks classic now: yellow "Name says:" text above your head (orange for monsters), spam-casting stacks the lines upward, and longer texts stay longer.
  • ChangeNight is dark again: the world follows the server's day/night light, torches and fire fields glow, and your character carries their own light.
  • ChangeSettings β†’ Brightness: 0% follows the server's darkness fully (classic look), 100% ignores it β€” pick what your eyes want.
  • ChangeDead creatures actually die now β€” they turn into their corpse instead of standing around with an empty health bar.
  • ChangeThe menu pane scrolls now β€” entries past the bottom of the screen (VIP, Settings, Log out on small phones) are reachable again.
  • NewSpell buttons are bigger (thumb-sized) and the icons now fill the whole circle β€” tell us if the full-bleed look works.
  • ChangeThe minimap moved to the left side under the health bar, and the πŸ’¬ chat bubble is gone (it sat on top of the spell buttons β€” chat lives in menu β†’ Chat).
  • ChangeThe spell buttons now fan out in a quarter-circle around the βš” attack button in the bottom-right corner (MOBA-style) β€” easier to reach with your thumb than the old vertical column.
  • ChangeHotkeys got real: menu β†’ Hotkeys now lists every castable spell on the server with official spell icons β€” tap a slot to assign or swap, and the cast buttons show the spell images.
  • FixFixed a crash at login when saved combat-mode settings were corrupted β€” invalid values now fall back to balanced/safe defaults.
  • FixFixed the full black screen when opening the game over the network (plain http) β€” a diagnostics API only existed on https/localhost.

June 10, 2026

  • NewAdded the VIP list (menu β†’ VIP): see who is online, add and remove friends.
  • ChangeSpell slots are customizable (menu β†’ Spells) and every known spell has an icon now.
  • NewAdded the status bar: condition icons (poison, burn, haste, in-combat, …) appear under the health bar.
  • NewAdded the battle list (menu β†’ Battle): see every creature around you and tap one to attack it.
  • ChangeThe Skills pane now shows everything: level with a red progress bar, experience, magic level, capacity, and soul.
  • NewAdded combat modes (right edge): attack/balanced/defense stance, chase, and secure/PK toggle β€” remembered between sessions.
  • NewAdded a full-screen chat (menu β†’ Chat) β€” same channels and history as the bottom panel.
  • NewAdded the minimap (top-right) β€” real automap colors, toggle it in Settings.
  • FixFixed the game loading zoomed-in/off-center (you only saw the tiles north of you) β€” the screen now re-measures itself after iOS settles.
  • ChangeWalking rebuilt on game-netcode patterns: a small playback delay absorbs Wi-Fi hiccups, and steps are pre-queued on the server β€” waves of good/bad smoothness should be gone.
  • FixFixed heavy stutter around houses/towns β€” the map no longer redraws everything 8Γ— a second while walking.
  • ChangeWalking flows through network hiccups (no more stutter every few tiles) and the black edge behind you while moving is gone.
  • ChangeContinuous walking: steps now glide at your real walking rhythm β€” no more micro-pause between tiles.
  • ChangeWalking is smooth now: the camera and creatures glide between tiles instead of snapping.
  • ChangeThe screen no longer dims/sleeps while playing (wake lock, like the offline map).
  • ChangeTap-to-walk is back: tap a tile and the player paths to it (long-press still looks, double-tap still uses).
  • ChangeThe inventory now shows real item graphics instead of numbers.
  • ChangeNew look: the purple is gone β€” the UI is now blacks, grays, and whites.
  • NewSettings β†’ Show metrics: on-screen FPS, walk latency, and repaint cost for the lag hunt (?metrics=1 works too).
  • NewAdded Settings to the menu β€” auto-attack toggle, synced with the βš” circle.
  • FixFixed monsters not visibly walking (their steps were being dropped).
  • EventRats now spawn just east of the D'aracia depot for combat testing.
  • NewAdded this changelog to the menu β€” check here to see what to test.
  • FixFixed stairs/ladders putting you in the wrong place with black areas around you.
  • FixFixed your name vanishing after going down a floor.
  • ChangeChat is now a fixed small panel with a βœ• to close it; switching channels no longer resizes or breaks it.
  • FixFixed the player (and creatures) always facing the same way while walking.
  • ChangeThe game now fills the whole phone screen in both orientations β€” no more purple bars.
  • FixFixed iOS staying zoomed-in after the first login (input focus auto-zoom).
  • NewAdded the combat bar: spell circles (exura, vita, lux) and a βš” auto-attack toggle that sticks to its target.
  • NewAdded speech bubbles above creatures when they talk.
  • NewAdded look (long-press / right-click), use (double-tap β€” ladders, sewers, doors), and Log out in the menu.
  • NewAdded the inventory pane β€” live equipment, toggled from the menu.

June 9, 2026

  • ChangeWalk animation: creatures cycle walk poses on confirmed steps.
  • NewLanding page at / β€” Play online or Browse the map.
  • FixFixed citizen outfit colors to match the real server defaults.